Entity 31 backrooms. Entity 36 - Indominus Rex. Entity 31 backrooms

 
 Entity 36 - Indominus RexEntity 31 backrooms  This video, titled “Backrooms (Found Footage),” isn’t the first short film about the Backrooms to have hit

The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Clicking this box means you agreed to contribute to this assessment. The Promised Land was formerly a mythic level until various expeditions confirmed its existence. Natural sources of light in the level are scarce, as aside from its permanent lack of. Updated . General appearance of a Lighter entity. 엔티티 500~599 9. Backroomsがイラスト付きでわかる! 海外の都市伝説(Creepypasta)の一つであり、その中に登場する場所の呼び名。元の名前は"The Backrooms"。 概要 "The Backrooms"(ザ・バックルームズ)とは海外の都市伝説にあたるCreepypastaの一つであり、その中で登場する場所の呼び名である。“实体”是指那些来源于Ctrl-backrooms而非我们的现实的生物。它涵盖了各种各样的生物:从具有类人智慧的友好原住民到无意识的野兽,再到动机和能力超出我们理解的存在。根据我们数据库中由目击者们的记录来看,每种实体都有独特的行为,栖息地和生理需. Rank the backrooms entities here!Which slide would you have chosen?Credit to author of the smiler model (Tzapfron)Dr. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely. Class is a class designation for levels that pose a serious challenge for survival. They even starting coming up to me on their own once they realized I would give them food. Description. These include Smilers and Scratchers. “风险”,即该实体的潜在危险程度,以0-7的量表进行分级。. The Game Master is a sentient entity with an erratic personality. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Mar11_90_ARCHIVE. 1. Due to the events of The Fun War, this entity is now extinct. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Level -404 is the inside of a lovely, well-lit Victorian house consisting of the following rooms: Master Bedroom, Five-Identical, Spare Bedrooms;. What that means is, if you want it to be an SCP, then make it one. It is assumed that the entity requires food and water, as many reports of. 7, 2022, a found footage-style short film arrived on YouTube featuring the Backrooms — the meme-turned-collaborative fiction project that’s been one of the internet’s favorite non-realities for the past few years. An entity will spawn if you attempt to go to level FUN before level 3. The Backrooms Entities Iceberg Explained. With only around 33% of all avian-based Backrooms inhabitants being. Textures were created in Blender and converted to jpgs. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces — the only things which reflect light. santnoo • last week. 实体编号: 31栖息地:level61,大多数层级描述这种实体类似于外观奇怪的类人形生物,正常状态下拥有呈灰褐色的四条手臂。. Backrooms Multiplayer: Noclip 1. E. Unspeakable eldritch horrors (or a**holes if you ask Dr. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. WATCH UNTIL THE END. In order to exit this level, the player. The moment you think one is nearby, run the. Log 6/14/22 Interview for backroom entity #1 I work for the backrooms in order to use the backrooms for youtube content. The walls, ceilings, and floors of the. . The Jester is a dangerous humanoid entity, approximately 1. Clumps are hostile entities which resemble massive clumps of human limbs which flail about and extend in every direction. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't. Wikipedia The Backrooms is an urban legend and creepypasta describing an endless maze of randomly generated office rooms and other environments. 8w7. Entity #2 Windows. Survivors often suffer severe skin removal but are left alive, possibly for the entity's sadistic pleasure. They are frequently found stationed in corners or hallways, remaining static until they're disturbed. Entity 31 – “Camo. Stretch brings you The Backrooms Entity 67 - "Partygoers" Animation. Use hacks to switch models Or 1. The resultant progeny, specifically designated as Entity 16. Nov 18, 2022 @ 10:32pm. Welcome to The Backrooms Animation channel!Stretch - Backrooms Animated & Explained is bringing you animation stories and tales about The Backrooms. They are some of the more common hostile entities found in many levels of. For business /. Get Surfshark VPN at - Enter promo code DXARMY for 83% off and get 3 extra months for free!Follow and DM me and ill say hey 👇. . The Backrooms; あなたが注意を怠って、おかしな所で現実から外れ落ちると、古くて湿ったカーペットの匂いと、単調な黄色の狂気と、最大限にハム音を発する蛍光灯による永遠に続く背景雑音と、約十五兆 m 2 を超えて広がるランダムに区分けされた空っぽな 部屋部屋 ( へやべや ) に閉じ込め. ESTP. . if you pay $1. The Backrooms. They come in three forms, Grey, Black and Orange. Therefore, if the level is to be explored, proper supplies and weapons are. September 23, 1996Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. Drag the images into the order you would like. It appears to possess large, sharp claws at the end of both its arms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical. SAGAN HAWKES PLUSH AVAILABLE NOW: we're looking at the first 100 levels of the Backrooms. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. . He is the creator of Level Keys and is capable of accessing the every level of The Backrooms. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. Nightingale (a. Habitat - Level 61, Majority. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!This is an entity in backrooms, the Bacteria. The Kitty appears to be a tall, black, humanoid figure with long limbs and no facial. Description [] A close up image of a Rattler. View All. It moves stealthily, and has the ability to camouflage itself. Going up 4 kilometers on the stairs, you will come across. As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. Entities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your. Inside The Backrooms. Then, define your zone boundary. The Backrooms: Found Footage. The Backrooms. It is assumed that the entity requires food and water, as many reports of the entity discuss it either grazing on grass or attempting to drink from streams that it comes across. As a player, you will encounter various creatures called entities that will seem out worldly. Wretches. Walls (white brick &. — A deceased M. “实体”是什么?“实体”是指那些来源于Backrooms而非我们的现实的生物。它涵盖了各种各样的生物:从具有类人智慧的友好原住民到无意识的野兽,再到动机和能力超出我们理解的存在。根据我们数据库中由目击者们的记录来看,每种实体都有独特的行为,栖息地. 61 Views 1 Comment. You can hear it as it goes through the ventilation shaft. They can use rudimentary tools and melee. The Entities. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. "If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms,. You went to Level 91106 to find some Almond water. The spectrum. Description. Spin all around Thank you for reading this goofy little tutorial!Hands down. It is one of the most horrifying entities in the game. He is widely considered to be one of, if not the most dangerous humanoid entity in The Backrooms, surmounting one of the highest kill counts ever recorded. Entity 666 is an entity categorized regularly, excluding numerical value; there are believed to be numerous Entity 666's, though this is — to date — unconfirmed. They are known to inhabit vents, cabinets, and other tight spaces. This map is a fairly large rendition of the Backroo. Stretch brings you The Backrooms Entity 68 - "Partypoopers" Animation. Do not enter this Level. Entity 10 — more commonly known as the Skin-Stealers — are large, humanoid entities that are commonly known to wear the skin of their victims as a disguise, which makes them rather difficult to identify. [[{{{1}}}]] Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament. Hey everyone and welcome to a video about a brand new Backrooms entity I just made called entity 832, or "Pinhead" I hope you liked it, it was fun to come up. E. 5. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. These creatures are strange humanoid monstrosities, with four arms with a grayish-brown color when in a normal state. Entity 31 – “Camo Crawlers”. They are androgynous and presumed non-binary. It is theorized that Entity 666 is not the locomotive itself but rather a. The Group is lead by a persona known as "The Keeper". . In this guide, I will show you how to beat every level, avoid being killed by. In this video, I’ll explain level 974 of the backrooms (aka. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. “数字”,顾名思义,即指代该实体的数字符号。. This strip encompasses all the. As we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 34th video of our Journey through ALL the Enti. . 检查,她们与人类的结构区别为小臂内部多出了两个分泌腺体,衣物与正常人类衣物没有区别。欢乐之. Published 2 years ago. All confirmed sightings of Lighters have proven that they. Stretch brings you The Backrooms Entity 10 - "Skin-Stealers" Animation. 백룸과 매우 유사한 분위기의 영상이 무려 2009. "Number", as the name suggests, refers to the numerical notation of an entity. Discover the MBTI personality type of 96 popular The Backrooms (Literature) characters and find out which ones you are most like! 👉. Often, these entities are located in the darkest and most dangerous levels in the Backrooms. This Backrooms reading covers entity 3 "The Smiler", an entity with a smile on its face that resides in dark areas of levels 2 and 3 of the Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The. The room has a relatively small-sized bed, a wardrobe, and two exits into other rooms. Blender: Shakify V2: notes:vhs effect can be. Level 31, also known as " Roller Rink ," resembles a 1990s-style roller rink that spans hundreds of miles—rumored to be infinite in extent, even though the exact level size is still unclear owing to individual non-Euclidean space that might. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. Entity Number: 31. This guide is meant to help newcomers, called Wanderers, prepare physically and mentally for the Backrooms. It is presumed that the photographer fell from the stairs ending up at Level 0. Lagueus Escape Chapter 2: Great horror game and you need to get out of the elevator and try to take your. Level 400 contains several anomalous properties, in addition to several forms of biological life which can be encountered in the several parts of Level 400, these parts. Original Wanderer is an entity that resides in only level 887. backrooms meme 1,7 seconds. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Internet users have expanded upon this concept by creating. Killing all them will secure your survival, those execution points will rise with every kill. Commonly found in Level 302, Entity 27 looks almost exactly like normal Frontrooms Pekin Ducks, including white feathers and wide yellow bills. Hounds are humanoid entities with canine attributes. This Backrooms reading covers entity 3 "The Smiler", an entity with a smile on its face that resides in dark areas of levels 2 and 3 of the Backrooms. 5's properties. Inside the Backrooms - DESCRIPTIONInside the Backrooms is a Co-op online horror game up to 4 players, where you and your friends will fight to escape from the different levels of the backrooms, solving different puzzles with different mechanics in each one. 엔티티 600~699 10. 5”. true. He lives in level 974 (Ki. Welcome to the official Backrooms Tower Defense Wiki. Get the Backrooms OST on cassette (3rd and final dub):series continues with WEIRDCORE OST: Difficulty Guide ⁣ – All survival difficulties that can be used to classify a level. . Entity 1: "The blighter" {NOT TRANSLATED} Entity 2: "Green creature" Entity 3: "Scopin" Entity 4: "Unknown object" Entity 5: "Red lolligo" Entity 6: "Faceless Villagers" Entity 7: "Jollier" Entity 8: "Infected" Entity 9: "Level destroyer" Entity 10: "Blackness" {NO DATA} Entity 11: "Bomber" Entity 12: "Iron hedgehogs" {NO DATA} Entity 13. Humans and Facelings who develop polymelia have mutations in several genes that regulate how the limb develops and where it develops. F/M, Multi. With a total of 5 Levels to play on, Inside the Backrooms: Level 0 (Backrooms), Level 22 (Car Park), Level 4 (Office), Level Fun (Child’s Party), Level 35 (Sewer), Level 5 (Hotel). 3 Like. Entities are creatures inhabiting the Backrooms. G. Backroom predator. Smilers: Smilers can be encountered in the Habitable Zone. 你真的了解吗?,后室Backrooms解析:实体编号 1 ,红骑士,【backrooms】177 号 实体 “赐皮者”,后室实体介绍:Entity 198,【实体介绍】backrooms Entity1 一号实体“人类”,后室中Entity 1的实体:红骑士,谁是后室最强实体,1号实体-红骑士,后室实体解析:笑魇!Hey everyone! This video is a backrooms levels explained video on Kitty's House (level 974) Hopefully you enjoyed it, and THANK YOU for watching. Its coat is brown, and it has a black mane and tail. Level 100, colloquially known as either "Soundless Solitude" or "Silent Sounds" comprises a narrow, waterlocked shoal of smooth sand stretching infinitely from east to west, being bordered at the northern and southern ends by an everlasting warm ocean; it is shallow, retaining an average depth of approximately 12 meters (39 feet) deep, moreover, is. An Entity can be described as "anything living that isn't a person", for example like an alien but an alien is not a Backrooms Entity. pinhead was suggested in nico's stu Discord server by the user "sansyygamesfake#6728". They often are unique, and heavily hostile. Level 24 is an infinitely desolate, liminal, dark, alien-like landscape. Entity 22 will warn the wanderer about the upcoming danger. 1959 — The Barrier is extremely weakened by a nuclear explosion in it, resulting in an entity and the explosion crossing over into the Frontrooms,. The rooms are made with white drywall and have white gable. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. Video penjelasan tentang creepypasta Backrooms beserta teori dan misteri tentang Backrooms. . A Timeline of the Backrooms is open for user participation!. Developed by Steelkrill Studio, The Backrooms 1998 combines a very creepy horror atmosphere, challenging gameplay, and interesting storyline that unfolds as you play. IT IS SO TERRIFYING👕Caylus Merch👕 𝐢𝐧𝐬𝐭𝐚𝐠𝐫𝐚𝐦📷. If you enter it, you will be in a building with 300 floors, and 1000 compartments of a limited 30m² each. 2. Level 31, also known as " Roller Rink ," resembles a 1990s-style roller rink that spans hundreds of miles—rumored to be infinite in extent, even though the exact level size is still unclear owing to individual non-Euclidean space that might. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. As we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 22th video of our Journey through ALL the Entities of the Backrooms. The lights are all pink and can be deactivated on or off at any time. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out!The Anomaly. They are classified into three categories: their number, name, and habitat. If you want to support Backrooms, you can do so by purchasing this gift to help me make more and better games:. Vertices: 8. The Backrooms' windows are entities of mimicry that assume the form of any non-anomalous window. The Shitrooms: A backrooms game with poop. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. 20. Level 31 is a 90s-style roller rink that loops rather than goes on and on compared to other levels. The level spans infinitely, although the town spans a total area of 5 sq km (2 sq mi). Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms . The Backrooms Wiki - The Backrooms. It will give advice and let anyone leave at any time. Skin-Stealers are common in the Backrooms, thriving in Level 2 and attacking both humans and other entities. backrooms. 라쿤 아파트 의 아부부 (あぶぶ)가 Blender 로 제작한 영상이다. You can search the vending machines and files cabinets to find various random crafting materials. The group has a total of 212 members, and holds a moderate amount of supplies, including Almond Water and a large armory of. Entity Fat is a fat person that if you see RUN AWAY. Also @elliotVR is here helping me get through this backrooms. Perhaps it is the frontier to prepare wanderers for the gradual complexity and chaos residing further in the clusters of the Backrooms. They are classified into three categories: their number, name, and habitat. …the term "entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond. Some people even seek out the area and decide to reside here instead of leaving because of how safe it is. . Currently we are in update 3. The organism may, in turn, be influenced by future exposure to this stimulus and act accordingly. 0. mentoska. 在Level 60中发现的发霉的迷彩爬行者草图。 栖息地: Level 61 描述. Backrooms Generator This generates levels after 10,000. Operative are the only fully recorded encounter with Transporters, with other accounts only being hear-say and rumours. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a hundred kilometers. Entity 32 – “Animations”. We promise we won't hurt you, just have fun with us please!! Ignore that, they are trying to corrupt you. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. Entity 29 – “The Husks of Level 1. Description: Entity 33, also known as The King of the Clouds, The Animated King, or simply as The King is an entity which resides in the uppermost level in the Castle of Transparent Mountain within Level 94. Entity 34. Compared to its original version, the Nuclear Membri is an entity that is more green in appearance, and seems to have red, glaring eyes. Pandu_Makers • 7/28/23 6:16. . In addition to the challenge, cracks, holes, and gaps occasionally appear, forcing wanderers to avoid and jump these hindrances. 0] New content: - Optimized sandbox mode (low ram servers can now reach up to 17 stable tps) - Optimized campaign mode functions. As said above, Entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Enigmatic Entities Entities Mainlist Entities 2-99 Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 4 - "Deathmoths" Entity 5 - "Clump" Horror Backrooms Entities Addon Changelog Version 1. Smilers. entities the backroomsWhat Are Levels? Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. Dangerous Levels possess a single or multiple hazards comprising of either entity, environmental, or mental hazards. 55%. ISTJ. 神秘. The entity is found on the various level of the backrooms. Description. Escape the Backrooms: Survival. " - The Player at the start of the Level The End is a trap Level made to trick unsuspecting wanderers into thinking they have escaped the backrooms. E. . 12 (25% off) FREE shipping. What is entity 1? As of now, there is no Entity 1. . All credit goes to. The level can only be accessed through a door in Level 2, Level 3, Level 27, and. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. Level 0 The Dark Neighborhood Levels of The Voidclusters. Although they originated on Level 61 , they are. The Office (The 7th level of the Backrooms) is a large, empty office with multiple rooms and hallways, similar to The Lobby. Level 69 is an infinite motel, which accommodates an infinite amount of wanderers and facelings. Addon Tags: Fun, Realism. 255. Entity 38 - Gonarch. They may show symptoms and behaviors similar to a Jovial, such as hysteria and a lack of reasoning, although there is a clear absence of the Sanguine Festivus virus in level 5. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often. See moreCamo crawlers are a humanoid entity that moves exclusively by crawling. Reupload description: I disabled the discord link popup, and it's still in the code if you want to enable it. Entity 24: Death Rats. Backrooms meme sountseee. About Backrooms Tower Defense. You have been killed by the entity #8 of the backrooms. 엔티티 300~399 7. 엔티티 400~499 8. Escape the Backrooms is a 1-4 player co-op horror exploration game. 神秘小五. ; Backrooms - First Contact, footage of the Backrooms' discovery and the events leading. insanities back when they had that stupid name and amazing Trevor Henderson image. Nightingale). They are large, single-cell organisms that take the form of an orb that resembles an oversized eyeball. until it grew independent. E. Get killed by the Hound, it can be found in level 1. Some levels are home to sustained communities, while others pose major threats to the life inside them. Home / Minecraft Skins. Rattlers are rare entities in the backrooms. . It is a long, lengthy, human skinned, and wears stretched out clothes. Discovery: Entity 13 was discovered by an unaligned wanderer when they watched a person being taken by a Transporter in Level 131. 实体 由四种要素进行分类: 他们的编号,名称,风险与广居度。. Entity 28 – “The Denizens of Level 1. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. They all canonically coexist in the same cosmology. Search for the entity 7. The Backrooms: The entity is found in all levels. Due to the nature of Entity 23 and the impossibility of. Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms . Cells, also known as Swooping Eyes or Oculi, are dangerous predatory entities that inhabit aquatic or highly humid levels of the Backrooms. The Backrooms (also known as The Complex or Hallways by members of Async) is a different dimension consisting of a presumably infinite complex of rooms, halls and doorways. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't look back. Entity 26. Please check if you want to discover more about Backrooms. Make sure to check this interesting horror list that you will be facing in Inside The Backrooms. MERCH! BROOGMAS FOR 10% OFF🔥today I explain backrooms level 56, where you should NEVER stay in one spot for long. The Anomaly is referred to in a singular term due to the unascertained quantity of existing "anomalies" in the level, nor if the said anomaly is an event that affects unnoteworthy structures from the Frontrooms such as ordinary offices,. Gemini Lunares. I BELIEVE Entity 1’s role is taken by the Enigmatic Entities. Lighters are a mysterious light phenomenon that occurs throughout the majority of the Backrooms. Astrid F. Out of universe, an entity can be described as "anything living that isn't a person". A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. This level is characterized by its tranquil ambiance, thought-provoking symbolism, and the deep emotional journey it. This mod poses a challenge for anyone who uses enderpearl's a. change its url; duplicate it; make private; download it; delete itThe Backrooms Partygoer Figure Partygoer Figurines backrooms entity. 3. Hounds. kittys house) through a found footage style video. What Are Entities? Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to. Escape The Backrooms with Gabby, Kevin and Narrator Part IISocials:Twitter: 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Move through eerie backrooms while dodging entities and other dangers in an. 1. The Backrooms; あなたが注意を怠って、おかしな所で現実から外れ落ちると、古くて湿ったカーペットの匂いと、単調な黄色の狂気と、最大限にハム音を発する蛍光灯による永遠に続く背景雑音と、約十五兆 m 2 を超えて広がるランダムに区分けされた空っぽな 部屋部屋 ( へやべや ) に閉じ込め. You must noclip to leave. 3/1. The level is throughly decorated with statues depicting a human with abnormal features and other medieval-like objects. The Mandela Virus typically inhabits dark areas possessing low temperatures, in addition to expired bottles of Almond. While in her idle state, The Game Master is most. 许多楼层都有一种“阈限空间”感,让身处其中的人发毛。. . "Bacteria" Entity | The Backrooms Explained is about the viscous entity living inside backrooms known as Entity Bacteria. Many also speculate that this level fosters the transformation of Wretches. Survival Difficulty: Class 5, Unsafe / Unsecure / Entity Infestation. [[{{{1}}}]] Level 44 is the 45th level of the Backrooms. The B. Level 25 presents itself as a series of multiple rooms that connect segmented, adorned with an array of mid-to-late 80s arcade cabinets that fill most of the rooms, though some are out of. Description: Encountered and reported only by u/Chaosraider98, she is beautiful bears no physical description, similar to the Denizens. Discoveries of the Mandela Virus in other levels had been made before; however, they are mostly obscure and unconfirmed. Entity 666, otherwise known as "The Death Locomotive", is a substantially treacherous entity possessing the appearance of a standard American electrical locomotive measuring approximately 50 kilometers in length. In theory, it could be possible to cure this effect with Almond Water. The Group itself is made up of various mercenaries and assassins which all have a diverse selection of resources to trade to just about anyone. 9k. Hlebuw3k Oct 31 @ 3:07am Currently there is a glitch where in multiplayer, every player other than the host will get the "top survivor. Entity 74, AKA Argus, is an immortal entity believed to be among the very oldest in The Backrooms. rating: +34 + – x. When exploring The Office, you can find many computers, vending machines and file cabinets. Entity Fat. Any Entity marked with this. These creatures have huge blind white eyes, instead using their hearing to hunt and attack wanderers. The Nuclear Membri has only 3 legs and half of their cracked. The Office (The 7th level of the Backrooms) is a large, empty office with multiple rooms and hallways, similar to The Lobby. You think that you're the only one there, until the monsters arrive. All Reviews: Mostly Positive (50)DESCRIPTION. This house, commonly referred to as "Gaspar House", is enclosed by 3. 14 votes, 45 comments. The Backrooms, based off of the recent Found Footage short film by Kane Pixels! This is an improved Backrooms map, sticking closely to the original concept with various elements. Entity 28 – “The Denizens of Level 1. E. 1. Aranea Membri seem to nest in empty, dark spaces above the roofs of many levels within the Backrooms, waiting for other entities or humans to approach its location (the entity’s so-called stalking stage).